Robotics: Science and Systems XII

Representing and Learning Complex Object Interactions

Yilun Zhou, George Konidaris


We present a framework for representing scenarios with complex object interactions, in which a robot cannot directly interact with the object it wishes to control, but must instead do so via intermediate objects. For example, a robot learning to drive a car can only indirectly change its pose, by rotating the steering wheel. We formalize such complex interactions as chains of Markov decision processes and show how they can be learned and used for control. We describe two systems in which a robot uses learning from demonstration to achieve indirect control: playing a computer game, and using a hot water dispenser to heat a cup of water.



    AUTHOR    = {Yilun Zhou AND George Konidaris}, 
    TITLE     = {Representing and Learning Complex Object Interactions}, 
    BOOKTITLE = {Proceedings of Robotics: Science and Systems}, 
    YEAR      = {2016}, 
    ADDRESS   = {AnnArbor, Michigan}, 
    MONTH     = {June}, 
    DOI       = {10.15607/RSS.2016.XII.039}